Dozens of Lunekin of every element gather under the eclipse, while a hooded tamer and a fire fox walk toward the Spire.

A roguelike auto-battler of collectible monsters.

Free in your browser, no account needed. Coming to Steam in Early Access 2027.

Collect them. Merge them. Watch them fight.

A roguelike auto-battler of collectible monsters. Draft Lunekin in camp, merge copies into new forms, set six of them on a 3-by-2 board and watch them fight through 11 days to the Apex. Every element plays by its own rule, and every line grows into a signature of its own.

  • Scoriath, the Mythical Lunekin of Ember
  • Abyssath, the Mythical Lunekin of Tide
  • Petalisk, the Mythical Lunekin of Verdant
  • Staticlaw, the Mythical Lunekin of Spark
  • Cairnling, the Mythical Lunekin of Stone
  • Zephyrclaw, the Mythical Lunekin of Gale
  • Aurelithos, the Zenith Eclipse, the Mythical Lunekin of Umbra
  • Glimmerfawn, the Mythical Lunekin of Lumen
The eight Mythical Lunekin of Lunekin Shadowburn, one for each element.

You build the team. They fight the battle.

Every day you set six Lunekin on a 3-by-2 board. Then the battle plays out on its own: each Lunekin casts on its own cooldown and strikes the column facing it, front row first.

This is a real battle from the game, recorded as it plays.

A battle on day 6, from the cards on the table to the first blows.

Eleven days to the Apex

A run is 11 days. You start with 10 lives; every lost battle costs some, and the run ends when they are gone.

Day 1, the camp

Buy Lunekin from the shop and merge copies into their next form. Set six of them on the 3-by-2 board; four more wait on the bench.

Where they stand matters: every Lunekin strikes the column facing it, and many grow the allies beside them.

The camp: the shop, the 3-by-2 board and the bench

Even days, the crossroads

After the battle of an even day the road forks. Every choice is a gift of equal worth, from gold to new Lunekin to a boost that lasts the whole run.

A crossroads of the Rite: a wandering merchant by the fire

Day 11, the Apex

On day 11 the Apex waits at the top of the Spire. Beat it and the climb goes on in Endless, for as long as your lives last.

The last battle of a run, against the Apex

Four forms. One signature.

Buy the same Lunekin again and merge the copies: three copies make the next form, two for Legendary and Mythical.

Along the way every line chooses a role and starts to grow for good. At ★3 it wakes a signature that no other line has.

  1. Cindrake, stage 0★★★
  2. Cindrake, stage 1★★★
  3. Cindrake, stage 2★★★
  4. Cindrake, stage 3★★★
The Cindrake line, from its first form to its last.

Eight elements, no type chart

Every element has its own effect and its own way to win.

Scoriath, a Lunekin of Ember, under the eclipse

Ember

Living flame. It sets foes ablaze.

Effect Burn

Painted: Scoriath

Maeloros, a Lunekin of Tide, under the eclipse

Tide

Cold deep currents. They chill foes to a crawl.

Effect Chill

Painted: Maeloros

Pollenwing, a Lunekin of Verdant, under the eclipse

Verdant

Relentless growth. Its poison never leaves.

Effect Poison

Painted: Pollenwing

Staticlaw, a Lunekin of Spark, under the eclipse

Spark

Raw voltage. Shocked foes take every hit harder.

Effect Shock

Painted: Staticlaw

Granithor, a Lunekin of Stone, under the eclipse

Stone

Ancient bedrock. It armors its own.

Effect Armor

Painted: Granithor

Zephyrkaze, a Lunekin of Gale, under the eclipse

Gale

Cutting wind. Hard to hit, quick to dodge.

Effect Evade

Painted: Zephyrkaze

Nyxraith, a Lunekin of Umbra, under the eclipse

Umbra

Devouring shadow. It withers every heal and shield.

Effect Wither

Painted: Nyxraith

Seraphelm, a Lunekin of Lumen, under the eclipse

Lumen

Radiant light. It mends over time.

Effect Regen

Painted: Seraphelm

Open packs. Craft the card you need.

Your collection decides what a run can offer. A line appears in your runs once you own its first 2 cards, and evolves as far as the cards you own in a row.

Open packs of Lunekin Shadowburn, turn duplicates into Dust and craft the exact card you are missing. Packs and Lunes are earned by playing. There are no in-game purchases.

Opening a booster pack in the Moonlit Market.

136 lines. 544 forms.

Every form has its own painted card and its own way of moving in battle, across six rarities from Common to Mythical.

  • Abyssath, card
  • A Lunekin card
  • Aurelithos, the Zenith Eclipse, card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • Cindrake, card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • Glimmerfawn, card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • Cindrake, card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • Petalisk, card
  • Cindrake, card
  • Cindrake, card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • Scoriath, card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • Staticlaw, card
  • A Lunekin card
  • A Lunekin card
  • Cairnling, card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • A Lunekin card
  • Zephyrclaw, card

Something waits at the top of the Spire.

Under the eclipse, tamers climb the Spire with their Lunekin, and old Orrin writes every climb into the book of the Rite.

Three Apexes share the summit. One of them is waiting for you.

The Apexes

  1. Orrek, the Unmoved

    Orrek, the Unmoved

    “Others came with speed. Others came with fire. The mountain is still here, and so am I.”

  2. Solenne, the Apex

    Solenne, the Apex

    “You climbed well. Everyone climbs well. Come and see what waits at the top.”

  3. Vethis, the Long Winter

    Vethis, the Long Winter

    “Take your time. I have all of it, and you are already colder than when you started.”

Eight tamers, eight ways to start

Every tamer champions one element and brings its effect to your whole team.

  • Cassia, The Pyromarshal

    Cassia

    The Pyromarshal

    Every foe walks into the fight already burning.

  • Maren, The Tidepriest

    Maren

    The Tidepriest

    Every foe starts the fight chilled: slow while your team strikes first.

  • Vel, The Stormcaller

    Vel

    The Stormcaller

    Every foe starts the fight shocked: each direct hit lands harder.

  • Bram, The Bulwark Warden

    Bram

    The Bulwark Warden

    Your team starts every fight in Armor. Let them break on it.

  • Rhea, The Beastmaster

    Rhea

    The Beastmaster

    Every foe starts the fight poisoned, and the poison never leaves.

  • Quill, The Alchemist

    Quill

    The Alchemist

    Your team starts every fight bathed in light that heals over time.

  • Nyx, The Umbral Reaper

    Nyx

    The Umbral Reaper

    Every foe starts the fight withered: its heals and shields fall short.

  • Cirro, The Skydancer

    Cirro

    The Skydancer

    Your front row dodges the first blow aimed at it.

Press kit

The facts at a glance. For keys, interviews, art or anything else, write to press@lunekin.com.

Developer
Quiet Engine, a one-person game studio
Genre
Roguelike auto-battler, collectible monsters
Platforms
Browser (free demo), Steam (Early Access 2027)
Price
Not announced yet
Language
English
Content
136 evolution lines, 544 forms, 8 elements, 8 tamers, 3 Apexes

Questions

What is Lunekin?

A roguelike auto-battler of collectible monsters. Draft Lunekin in camp, merge copies into new forms, set six of them on a 3-by-2 board and watch them fight through 11 days to the Apex. Every element plays by its own rule, and every line grows into a signature of its own.

Who makes Lunekin?

Quiet Engine, a one-person game studio.

When does it come out?

Lunekin is coming to Steam in Early Access in 2027. The free demo is playable now, in your browser.

What is in the free demo?

Whole runs of the game, with the same Lunekin, battles and card packs, free in your browser.

Are there in-game purchases?

No. Packs and Lunes are earned by playing, and the full game will be sold once, on Steam.

Is it multiplayer?

It is single-player. Every day you face a team left by another tamer with a collection like yours.

How was the art made?

The game's artwork (creature sprites, card paintings, backgrounds, icons and effects) and its music were created with the help of generative AI tools (Google Gemini image models and Google Lyria), directed, selected and edited by the developer. No AI generates content while you play.

Which languages?

The game is in English. This site is in English and Italian.

The Spire is waiting.

Play the free demo

Free in your browser, no account needed.